![]() ![]() The combat was honed to the highest level by incorporating elements from all the previous games, resulting in the franchise’s peak performance. ![]() The skill tree system reminiscent of Diablo II returns, with more customization and uniqueness, tailoring the gameplay to your personal taste or destructive potential. So, when I received the key to test and review Diablo IV, my expectations were soaring almost to the High Heavens.Īnd were my expectations met? Right off the bat, Diablo IV sets the stage for a wretched and unforgiving atmosphere, contrasting with its predecessor’s heroic and colorful tone. ![]() While I frowned upon Diablo III’s rune system, I was ever at my friend’s beck and call for an online adventure. I played every Diablo there is, and I still fancy my werebear in Diablo II the most. This gap between mainlines increases our anxiety to the same degree as it increases our anticipation. Diablo III was released in 2012, and now, eleven years and twenty-nine seasons later, we’re finally getting a new installment. ![]() GTA VI, arguably one of the most awaited releases of the decade, is also stretching past the ten-year span. The Elder Scrolls V: Skyrim launched in 2011, and so far, we only got a title teaser for the next entry. Final Fantasy XV and XVI are eight years apart. Ten years is a considerable period between the release of one mainline to another.
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